Paint before moving into position
Running toward a wall in the wrong color is more visible than a slightly imperfect final match. Choose the surface color first, then commit.
Good hiding is color plus shape plus patience. Paint to the surface, break your outline, then stop moving when the hunt gets close.
Running toward a wall in the wrong color is more visible than a slightly imperfect final match. Choose the surface color first, then commit.
A perfect color on a clean wall can still look like a person. Props, corners, trim, frames, and texture breaks make the avatar shape harder to read.
Spawn-adjacent walls, obvious corners, and the nearest prop piles get tested early. A quieter surface with a good angle often survives longer.
Caught hiders become seekers, so late-round movement is more dangerous. If your match is decent, staying still can be safer than escaping.
Pick a nearby surface family and paint before crossing open sightlines.
Choose a low-traffic spot where both color and silhouette are protected.
Stay still when a seeker passes unless your spot is already exposed.
If caught, learn from the hiding angle and clear similar spots as a seeker.
If your color is close and your silhouette is broken, stay still. Most new hiders lose because they panic-move after a seeker almost notices them.
Private servers are useful for testing colors and spots with friends. Do not treat private-server commands as needed for public match survival.